AI Insights · Timothy · October 2021
Performance of Top 5 Third Person Games in New Zealand for Q3 2021
Explore the performance of the top 5 third-person games on a unified platform in New Zealand during the third quarter of 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 third-person games in New Zealand showcased varying trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, highlights the performance of Arrow Fest, Subway Surfers, Hair Challenge, Run Rich 3D, and Going Balls.
Arrow Fest
Arrow Fest experienced a notable rise in weekly revenue, peaking at around $140 in mid-August before gradually declining to $46 by the end of September. The game saw a surge in weekly downloads, reaching nearly 10K in early August, but this number tapered off to approximately 2K by the end of September. Weekly active users also followed a similar pattern, peaking at about 13.7K in early August and then gradually falling to around 5.7K by the end of the quarter.
Subway Surfers
Subway Surfers generated the highest weekly revenue among the top 5 games, with a peak of approximately $1.5K at the end of June. Weekly downloads were relatively stable, fluctuating between 2.9K and 5.2K. Active users remained consistently high, starting at around 57.5K and ending the quarter at approximately 47.5K.
Hair Challenge
Hair Challenge saw modest weekly revenue, peaking at $42 in late August and early September. Weekly downloads were steady, fluctuating between 2.1K and 5.2K. Active users remained consistent, starting at around 23.3K and ending at approximately 18.2K.
Run Rich 3D
Run Rich 3D had a relatively low weekly revenue, peaking at $14 in late August. Downloads peaked at around 10.3K in late July but declined sharply to about 486 by the end of September. Active users showed a similar trend, peaking at approximately 18.4K in late July before falling to around 4.1K by the end of the quarter.
Going Balls
Going Balls experienced a peak in weekly revenue of around $177 in early September. Downloads showed an upward trend mid-quarter, peaking at about 5.3K in mid-August. Active users consistently increased, reaching a high of approximately 14.7K by late August and maintaining around 13.4K by the end of September.
For more detailed insights and data, visit Sensor Tower.